Holy cow! Looks great! What a magically strong computer you have to have not to clash on so many vertices ? It's maknig calculations using the GPU, right? ^^ So it mainly depends on the Graphics Card processor? I'm under Win 7 with an eight-core AMD processor and Nvidia of 2Gb and I only played a bit with 3D in Blender and Sketchup so far But I am scared of more complex geometry, because my previous Pc would go really crazy on me sometimes I'm not sure what my current one can handle yet Do you have problems rotating the scene, when there is so much geometry?
hmmm, depends on how you organize your scene really. For example, using instances instead of just copy/paste elements, doesn't kill your computer. Also, disabling textures while working gives you a boost in speed (just work with default wirecolor). And many more. It's just a matter of knowing your tool, experimenting with the amount of polygons it can handle and use that info as a general guideline for future projects. I don't have speed issues with my scenes. Rendering it though,is a different matter Hope that helps.